Author name: Taha

Taha is a passionate game developer and writer. He has worked on titles like Temple Run 2, created numerous original games, and continues to build new projects while sharing insights and opinions on the latest in gaming.

Game Revenue Models Explained: How Modern Games Make Money

A practical breakdown of how today’s games generate revenue and what publishers and investors should look for when investing Why Revenue Models Matter More Than Ever The way games make money has changed dramatically over the past two decades. What was once a straightforward “sell a box once” business has evolved into a portfolio of …

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Alan Wake 2 Sparks Public Dispute Over Epic Exclusivity

An online dispute between Larian and Epic Games has reignited the debate around PC exclusivity, platform reach, and what actually benefits developers. Storefront exclusivity has been a recurring flashpoint in PC gaming, with Epic using funding and publishing deals to secure exclusive launches while Steam remains the dominant marketplace for reach. The current dispute revived …

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The Most Expensive AAA Games Ever Made

AAA game development has entered an era where budgets rival and sometimes exceed  Hollywood blockbusters. As production costs climb, studios face greater financial risk while chasing realism, scale, and long-term player engagement. From decade-long development cycles to global marketing campaigns and live-service ambitions, the games below represent the highest financial investments the industry has ever …

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Silent Assassin Meets Dragon: Agent 47 and Bruce Lee Unite: World of Assassination Mission

IO Interactive has pulled off a move no one saw coming: a crossover between Agent 47 and Bruce Lee. In a brand-new limited-time Elusive Target mission, the world’s most iconic contract killer won’t be hunting a celebrity or corrupt mogul—this time, he’ll be working alongside one of the greatest martial artists of all time. A …

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